The Galax GeForce RTX 5070 Ti Saber OC operates at a base GPU clock of 2295 MHz, rising to 2497 MHz under turbo conditions, and delivers 44.75 TFLOPS of floating-point performance alongside double precision floating point support. Its 8960 shading units work in tandem with 280 texture mapping units and 96 render output units to produce a texture rate of 699.2 GTexels/s and a pixel rate of 239.7 GPixel/s. The GPU memory runs at 1750 MHz, and the card's overall throughput figures reflect a configuration tuned for handling graphics workloads at scale.
The card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, achieving an effective memory speed of 28000 MHz and a maximum memory bandwidth of 896 GB/s. ECC memory support is included, adding a layer of data integrity for workloads where memory accuracy is a consideration.
The Galax GeForce RTX 5070 Ti Saber OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, as is stereoscopic 3D, while XeSS (XMX) and LHR are not present on this card. Multi-display technology is supported with a maximum of four simultaneous outputs, and Intel Resizable BAR is included to help the CPU access GPU memory more efficiently. RGB lighting is also built in, and the card does not use a hardware-based mining limiter.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing four connections in total. There are no USB-C, DVI, or mini DisplayPort outputs on this model.
Built on the Blackwell architecture using a 5nm manufacturing process, this card integrates 45,600 million transistors and connects via PCIe 5.0. It carries a thermal design power of 300W and relies on air cooling rather than a liquid cooling solution. The card measures 316.5 mm in width and 140.1 mm in height, which is worth factoring in when assessing case compatibility.