The Performance section of the Gigabyte Aorus GeForce RTX 5080 Master Ice centers on a base GPU clock of 2,295 MHz that boosts up to 2,805 MHz, backed by 60.32 TFLOPS of floating-point performance and double precision floating point support. The card's 10,752 shading units work alongside 336 texture mapping units and 112 render output units, producing a texture rate of 942.5 GTexels/s and a pixel rate of 314.2 GPixel/s. GPU memory operates at 1,875 MHz, contributing to the overall throughput delivered across these compute resources.
The card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, reaching an effective memory speed of 30,000 MHz and delivering a maximum memory bandwidth of 960 GB/s. ECC memory support is included, adding a layer of data integrity for workloads that benefit from error correction.
The Gigabyte Aorus GeForce RTX 5080 Master Ice supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while XeSS (XMX) is not included. The card supports stereoscopic 3D, multi-display technology across up to four simultaneous displays, and Intel Resizable BAR, but does not include LHR. RGB lighting is present on the card itself.
The card's display outputs consist of three DisplayPort connections and a single HDMI 2.1b port, offering a total of four video outputs. There are no DVI, mini DisplayPort, or USB-C ports present on this model.
The Gigabyte Aorus GeForce RTX 5080 Master Ice is built on the Blackwell architecture, fabricated at a 5nm process node and packing 45,600 million transistors. It connects via PCIe 5.0 and carries a rated TDP of 360W, with cooling handled exclusively by air — no water cooling is included. The card measures 360mm in width and 150mm in height, and does not use air-water cooling. A four-year warranty is provided with the product.