The MSI GeForce RTX 5050 Shadow 2X operates at a base GPU clock of 2317 MHz, boosting up to 2572 MHz in turbo mode, while delivering 13.17 TFLOPS of floating-point performance and a texture rate of 205.8 GTexels/s at a pixel rate of 82.3 GPixel/s. It features 2560 shading units paired with 80 texture mapping units and 32 render output units, with GPU memory running at 1750 MHz. The card also supports Double Precision Floating Point (DPFP), rounding out a performance profile that covers both general rendering workloads and compute tasks.
The card comes equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus, reaching an effective memory speed of 20,000 MHz and a maximum memory bandwidth of 320 GB/s. ECC memory support is also included, which helps maintain data integrity during memory-intensive operations.
The MSI GeForce RTX 5050 Shadow 2X supports ray tracing and DLSS, and is fully compatible with DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3. It supports stereoscopic 3D, multi-display technology across up to four simultaneous outputs, and Intel Resizable BAR for improved CPU-to-GPU data throughput. RGB lighting is included, while XeSS (XMX) and LHR are not present on this card.
The card's output configuration consists of three DisplayPort connections and one HDMI 2.1b port, covering the majority of modern display setups. There are no DVI, mini DisplayPort, or USB-C outputs available on this model.
The MSI GeForce RTX 5050 Shadow 2X is built on NVIDIA's Blackwell architecture, manufactured using a 5nm process with 16,900 million transistors, and connects via PCIe 5.0. It carries a thermal design power of 130W and relies solely on air cooling, with no water cooling option. The card measures 197mm in width and 120mm in height, keeping its physical footprint relatively compact.