The Nvidia GeForce RTX 5050 runs at a base GPU clock of 2310 MHz, boosting up to 2570 MHz in turbo mode, and delivers 13.16 TFLOPS of floating-point performance alongside a pixel rate of 82.24 GPixel/s and a texture rate of 205.6 GTexels/s. These figures are supported by 2560 shading units, 80 texture mapping units (TMUs), and 32 render output units (ROPs), with the GPU memory running at 1750 MHz. The card also includes Double Precision Floating Point (DPFP) support, adding capability for workloads that require 64-bit precision computation.
The RTX 5050 is equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus at an effective speed of 20000 MHz, delivering a maximum memory bandwidth of 320 GB/s. The card also supports ECC memory, which provides error correction capability for workloads where data integrity is a consideration.
The RTX 5050 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes ray tracing, DLSS, stereoscopic 3D, and multi-display technology, with support for up to four displays simultaneously. Intel Resizable BAR is also supported, allowing the CPU broader access to GPU memory. The card does not include XeSS (XMX), LHR, or RGB lighting.
The RTX 5050 offers a total of four video outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connections on this card.
The RTX 5050 is built on the Blackwell architecture, fabricated using a 5 nm process and integrating 16,900 million transistors. It connects via PCIe 5.0 and carries a thermal design power of 130W. The card does not include an integrated air-water cooling solution.