The Palit GeForce RTX 5070 GamingPro runs at a base clock of 2,325 MHz, boosting up to 2,512 MHz in turbo mode, and delivers a floating-point throughput of 30.87 TFLOPS alongside a texture rate of 482.3 GTexels/s and a pixel rate of 201 GPixel/s. Underpinning these figures are 6,144 shading units, 192 texture mapping units, and 80 render output units, with a GPU memory speed of 1,750 MHz. The card also supports Double Precision Floating Point (DPFP), which extends its utility to workloads that rely on high-accuracy numerical computation.
The card is equipped with 12GB of GDDR7 VRAM running across a 192-bit memory bus, achieving an effective memory speed of 28,000 MHz and a maximum bandwidth of 672 GB/s. ECC memory support is also included, adding a layer of data integrity protection for workloads where memory accuracy is a concern.
The Palit GeForce RTX 5070 GamingPro supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, as is stereoscopic 3D, while XeSS (XMX) is not included. The card supports up to four displays simultaneously through its multi-display technology and works with Intel Resizable BAR for improved CPU-to-GPU data throughput. LHR is not present, and the card features RGB lighting. AMD SAM is not supported; only Intel Resizable BAR is available.
The card's output configuration consists of three DisplayPort outputs and one HDMI 2.1b port, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs available on this model.
The Palit GeForce RTX 5070 GamingPro is built on the Blackwell architecture, manufactured using a 5nm process and integrating 31,100 million transistors. It connects via PCIe 5.0 and carries a thermal design power of 250W. The card does not include air-water cooling support and measures 331.9 mm in width and 127.1 mm in height.