The Palit GeForce RTX 5080 GamingPro OC operates at a base GPU clock of 2,295 MHz, with a boost clock reaching 2,700 MHz under load. Backed by 10,752 shading units, 336 texture mapping units, and 112 ROPs, the card delivers a floating-point throughput of 58.06 TFLOPS, a texture rate of 907.2 GTexels/s, and a pixel rate of 302.4 GPixel/s. GPU memory runs at 1,875 MHz, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability beyond purely graphics-oriented workloads.
The card features 16GB of GDDR7 VRAM running across a 256-bit memory bus at an effective speed of 30,000 MHz, resulting in a maximum memory bandwidth of 960 GB/s. ECC memory support is also included, which helps maintain data integrity by detecting and correcting memory errors during operation.
The Palit GeForce RTX 5080 GamingPro OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Ray tracing and DLSS are both supported, while XeSS (XMX) is not included. The card can drive up to four displays simultaneously with multi-display technology, and also supports stereoscopic 3D. Intel Resizable BAR is available for improved CPU-to-GPU data throughput, and there is no LHR (Lite Hash Rate) limiter present. RGB lighting is built in for those who want visual customization within their system.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs present on this model.
Built on the Blackwell architecture and fabricated on a 5 nm process node, the GPU integrates 45,600 million transistors and connects to the system via a PCIe 5 interface. It carries a 360W TDP and relies solely on air cooling, with no liquid or hybrid cooling solution included. The card measures 331.9 mm in width and 127.1 mm in height, which is worth factoring in when assessing case compatibility.