The Performance section of the Yeston Sakura GeForce RTX 5080 centers on a GPU base clock of 2295 MHz with a turbo frequency reaching 2700 MHz, supported by 10,752 shading units, 336 texture mapping units, and 112 render output units. Floating-point throughput is rated at 58.06 TFLOPS, while the texture rate stands at 907.2 GTexels/s and the pixel rate at 302.4 GPixel/s. GPU memory operates at 1875 MHz, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented tasks alongside graphics rendering.
The Yeston Sakura GeForce RTX 5080 is equipped with 16GB of GDDR7 VRAM running at an effective speed of 30,000 MHz across a 256-bit memory bus, yielding a maximum memory bandwidth of 960 GB/s. The card also supports ECC memory, which enables error detection and correction for improved data integrity in relevant workloads.
The Yeston Sakura GeForce RTX 5080 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes hardware-level ray tracing, DLSS, and stereoscopic 3D support, while XeSS (XMX) and LHR are not present on this card. Multi-display setups are supported with a maximum of four simultaneous outputs, and Intel Resizable BAR is available for CPU-to-GPU data access optimization. The card also features RGB lighting for visual customization.
The Yeston Sakura GeForce RTX 5080 offers a total of four video outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connections on this card.
The Yeston Sakura GeForce RTX 5080 is built on the Blackwell architecture, using a 5 nm manufacturing process and integrating 45,600 million transistors. It connects via PCIe 5.0 and carries a Thermal Design Power (TDP) of 360W. The card measures 345 mm in width and 154 mm in height, and does not include air-water cooling.