The Performance section of the Zotac Gaming GeForce RTX 5060 Ti Twin Edge OC reveals a GPU base clock of 2407 MHz that rises to 2602 MHz in turbo mode, supported by 4,608 shading units, 144 texture mapping units, and 48 render output units. These resources translate into a texture fill rate of 374.7 GTexels/s and a pixel rate of 124.9 GPixel/s, while overall single-precision compute throughput reaches 23.98 TFLOPS. The GPU memory operates at 1750 MHz, and the card also includes support for Double Precision Floating Point (DPFP) operations.
The card is equipped with 16GB of GDDR7 VRAM running across a 128-bit memory bus at an effective speed of 28,000 MHz, yielding a maximum memory bandwidth of 448 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads that benefit from error correction.
The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Hardware-accelerated ray tracing and DLSS are both included, while stereoscopic 3D and multi-display technology round out the visual feature set, with support for up to four simultaneous displays. Intel Resizable BAR is available for CPU-to-GPU data transfers, whereas XeSS (XMX) and LHR are not part of this card's feature set. The card also does not include RGB lighting.
The card's output configuration consists of one HDMI 2.1b port and three full-size DisplayPort outputs, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs on this card.
The card is built on the Blackwell architecture, fabricated using a 5 nm process node and integrating 21,900 million transistors. It connects via PCIe 5.0 and carries a rated Thermal Design Power of 180W. Physically, it measures 220.5 mm in width and 120.3 mm in height, and it relies solely on air cooling, with no water-cooling solution included.