The Gigabyte GeForce RTX 5060 Ti WindForce runs at a base GPU clock of 2,407 MHz, boosting up to 2,572 MHz under load, with a GPU memory speed of 1,750 MHz. It is equipped with 4,608 shading units, 144 texture mapping units, and 48 render output units, yielding a texture rate of 370.4 GTexels/s and a pixel rate of 123.5 GPixel/s. Floating-point performance reaches 23.7 TFLOPS, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented workloads alongside traditional graphics tasks.
The card features 16GB of GDDR7 VRAM running at an effective memory speed of 28,000 MHz across a 128-bit bus, delivering a maximum memory bandwidth of 448 GB/s. ECC memory support is included, which helps maintain data integrity in error-sensitive workloads.
On the software and API side, the card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Ray tracing and DLSS are both supported, while XeSS (XMX) is not present. The card is compatible with Intel Resizable BAR and supports stereoscopic 3D and multi-display configurations spanning up to four screens simultaneously. It does not include LHR or RGB lighting.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, totalling four video outputs. There are no USB-C, DVI, or mini DisplayPort connections present on this model.
The card is built on the Blackwell architecture, fabricated on a 5nm process with 21,900 million transistors, and connects via PCIe 5. It carries a Thermal Design Power of 180W and relies solely on air cooling, with no water-cooling support. Physically, the card measures 208mm in width and 120mm in height.