The Inno3D GeForce RTX 5060 Twin X2 runs at a base GPU clock of 2280 MHz, boosting up to 2497 MHz under load, while the GPU memory operates at 1750 MHz. It delivers 19.18 TFLOPS of floating-point performance alongside a texture rate of 299.6 GTexels/s and a pixel fill rate of 119.9 GPixel/s. The card is built around 3840 shading units, 120 texture mapping units, and 48 render output units, and it also supports Double Precision Floating Point (DPFP) for workloads that require higher numerical accuracy.
The card features 8GB of GDDR7 VRAM running at an effective speed of 28,000 MHz across a 128-bit memory bus, providing a maximum bandwidth of 448 GB/s. ECC memory support is also included, which helps detect and correct memory errors in applications that require a higher level of data integrity.
The RTX 5060 Twin X2 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes hardware-accelerated ray tracing, DLSS, stereoscopic 3D, and multi-display technology, with support for up to four simultaneous displays. Intel Resizable BAR is also supported, while XeSS (XMX) and LHR are not present on this card. The card does not feature RGB lighting.
The card's output configuration consists of three DisplayPort outputs and one HDMI 2.1b port, totaling four display connectors. There are no USB-C, DVI, or mini DisplayPort outputs on this model.
The Inno3D GeForce RTX 5060 Twin X2 is based on the Blackwell architecture, built on a 5 nm process node and housing 21,900 million transistors. It connects via PCIe 5.0 and has a Thermal Design Power of 145W. The card measures 225 mm in width and 116 mm in height, and relies solely on air cooling, with no liquid cooling solution included. Physical dimensions aside, it does not support air-water hybrid cooling.