The MSI GeForce RTX 5070 Shadow 3X runs at a base GPU clock of 2,325 MHz, boosting up to 2,512 MHz under load, while GPU memory operates at 1,750 MHz. It is backed by 6,144 shading units, 192 texture mapping units, and 80 render output units, translating into a texture rate of 482.3 GTexels/s and a pixel rate of 201 GPixel/s. Floating-point performance reaches 30.87 TFLOPS, and the card also supports Double Precision Floating Point (DPFP), which extends its usefulness beyond standard rendering workloads.
The MSI GeForce RTX 5070 Shadow 3X is equipped with 12GB of GDDR7 VRAM running across a 192-bit memory bus at an effective speed of 28,000 MHz, resulting in a maximum memory bandwidth of 672 GB/s. The card also supports ECC memory, which helps detect and correct memory errors during operation.
The MSI GeForce RTX 5070 Shadow 3X supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes hardware-accelerated ray tracing, DLSS, and stereoscopic 3D support, while XeSS (XMX) is not present. The card supports up to four displays simultaneously via multi-display technology and is compatible with Intel Resizable BAR for improved CPU-to-GPU data throughput. Lite Hash Rate (LHR) limiting is not implemented, and the card does not feature RGB lighting.
The MSI GeForce RTX 5070 Shadow 3X offers a total of four video outputs: three DisplayPort connectors and one HDMI 2.1b port. There are no DVI, mini DisplayPort, or USB-C outputs present on this card.
The MSI GeForce RTX 5070 Shadow 3X is built on the Blackwell architecture, using a 5nm manufacturing process with 31,100 million transistors packed into the die. It connects via a PCIe 5 interface and carries a Thermal Design Power rating of 250W. The card measures 303mm in width and 121mm in height, and relies solely on air cooling, with no liquid or hybrid air-water cooling solution included.