The Performance section of the Asus Prime GeForce RTX 5070 centers on a base GPU clock of 2325 MHz that boosts up to 2512 MHz, supported by 6144 shading units and 192 texture mapping units delivering a texture rate of 482.3 GTexels/s and a pixel rate of 201 GPixel/s. Floating-point throughput reaches 30.87 TFLOPS, while GPU memory operates at 1750 MHz. The card includes 80 render output units and supports Double Precision Floating Point (DPFP), rounding out a well-specified performance profile across both rendering and compute workloads.
The Asus Prime GeForce RTX 5070 uses 12GB of GDDR7 memory running across a 192-bit bus at an effective speed of 28,000 MHz, resulting in a maximum memory bandwidth of 672 GB/s. The card also supports ECC memory, adding a layer of data integrity for workloads that require it.
The Asus Prime GeForce RTX 5070 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes ray tracing, DLSS, stereoscopic 3D, and multi-display technology, with support for up to four simultaneous displays. Intel Resizable BAR is also supported, while XeSS (XMX) and LHR are not present on this card. The board does not feature RGB lighting.
The Asus Prime GeForce RTX 5070 offers a total of four video outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connectors on this card.
The Asus Prime GeForce RTX 5070 is built on the Blackwell architecture, fabricated using a 5 nm process node and integrating 31,100 million transistors. It connects via PCIe 5 and carries a rated TDP of 250W. The card measures 306 mm in width and 126 mm in height, and does not include air-water cooling.